Software Development

Hi,
if you've arrived at this page, it's likely because you enquired about developing software for the Audio Adventures unit.
We're looking to work with people/teams who can put together the complete package of writing, voice acting and coding (which is the easy part).
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The Audio Adventures system uses a proprietary scripting system of around 40 commands. In most cases, 90% of the games can be made using just two pieces of code that paste into place and can be adapted, so learning how the system works can be done in a few hours.
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Below are a few short videos that show how games are produced. If after watching these you think it's something you'd like to try, then email back and we can set up a video call.
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Kind regards,
Lee McGeorge
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Introduction (Important info)
Flowchart Examples
Below are example flowcharts from Bewilder and video examples taken from The Psychotronic Mind.
The reason flowcharting is so important is each node in the flowchart is a seperate piece of audio. Before you can begin coding you must create temporary audio tracks. It is far easier to plan this audio in advance than try to invent it whilst coding.
Linear Storytelling

Exploratory Storytelling

Storytelling Basics
Storytelling is the key component to Audio Adventures and sadly, this is where most developers have had problems finding their way. Before moving to coding, you need to develop a story, characters and understand the emotion you want the player to feel.
To help, here are two videos from a novel writing course I created some years ago. They’re about ten minutes each and go over a basic story structure model which splits a story into eight parts; and the basics of characters and how they change over the course of the story.
The best way to approach an Audio Adventures project is to develop an overall story using the 8 Point Arc model described in the video, then break that story into three episodes (a start, middle and end), then break each episode into their own eight point arcs.
You should now find that each episode will naturally flow into eight to ten episodes, which makes the flowcharting much easier.
These two videos will help you plan a story for Audio Adventures, but should you want deeper insight, you can find the Full Novel Writing Course at this link.
